Game Audio Designer — Nottingham, UK

Jonathan Shaw
Game Audio.

Detail is everything.

Senior sound designer at Frontier Developments. Credits include Planet Coaster 2 and Horizon Call of the Mountain. Open to hearing about new projects — get in touch if you'd like to talk.

6+
Years in game audio
AAA
Current studio level
Select
Indie projects only
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About

Specialism

Sound Design
Audio Direction
Mixing

Tools

Wwise Unreal Engine 4/5 Reaper Field Recording Audio Direction VO Direction

I'm Jonathan Shaw, a senior game audio designer at Frontier Developments. I've been working in game audio since 2020, across studios and titles that have reached millions of players worldwide.

Since Planet Coaster 2 launched, I've been audio lead on all post-launch content — taking full responsibility for the sound of every update. That means overseeing sound design, mixing, audio direction, VO casting and recording, and writing music briefs for composers, across 9 free updates and 2 paid DLCs. I work cross-discipline with a small audio team and collaborate closely with design, code, and production on every release.

My work centres on creative sound design, audio direction, and mixing. I've been working in Wwise and Unreal Engine 4/5 for years and know them inside out. I work in Reaper day-to-day. I don't do music composition.

Always open to hearing about new projects — feel free to get in touch if you'd like to talk through how I might be able to help.

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Selected Work

AAA · PC & Console · 2023–2025

Planet Coaster 2

Frontier Developments

Audio Lead on all post-launch content. Full responsibility for sound design, mixing, audio direction, VO casting and recording, and music briefs across 9 free updates and 2 paid DLCs. Working cross-discipline with audio, design, code, and production on every release.

Planet Coaster 2 Launch Trailer

AAA · PlayStation VR2 · 2022–2023

Horizon Call of the Mountain

Pitstop Productions · Guerrilla Games · Firesprite

Sound design and implementation on the PlayStation VR2 launch title — one of the most ambitious VR releases in recent years. Working within the Horizon franchise alongside Guerrilla and Firesprite, delivering immersive spatial audio across environments and cinematics.

Horizon Call of the Mountain — Sound Design Reel

Planet Coaster 2 — DLC Work

Sorcery Pack Trailer

Sorcery Pack

Released September 2025

A full themed DLC built around magic and gothic fantasy — five new rides, hundreds of bespoke scenery pieces, interactive VFX and SFX, and a new park entertainer character, Vesper.

Sound design and audio direction across all content 5 new rides including LSM Raid Coaster and Flying Theatre Themed SFX and ambiences, triggerable by players to enhance their creations 4 original music tracks — creative direction and composer collaboration New entertainer Vesper — VO casting and direction
Toybox Pack Trailer

Toybox Pack

Released December 2025

A vibrant DLC themed around oversized toys and childhood nostalgia — five new rides, hundreds of colourful scenery pieces, and a new park entertainer character, Max Stormcloud.

Sound design and audio direction across all content 5 new rides including Kid Coaster and WaveSim Themed SFX and ambiences, triggerable by players to enhance their creations 4 original music tracks — creative direction and composer collaboration New entertainer Max Stormcloud — VO casting and direction

Background · 2020–2023

Earlier Credits

Various Studios

Before joining Frontier, I worked across a range of titles as a junior and mid-level audio designer — including indie and unannounced AAA projects — building a foundation in sound design, Wwise implementation, and cross-team collaboration.

Also Available

Wwise Sessions

1-on-1 Expert Guidance

Expert-level Wwise guidance from a working AAA designer. Whether you're a junior sound designer levelling up, an indie dev stuck on implementation, or a composer moving into games — get in touch and we can figure out what you need.

Get in touch →
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Services

01 Sound Design SFX · Foley · Ambience · UI audio Day rate on request
02 Audio Direction Creative guidance & review Day rate on request
03 Wwise Integration Full implementation Day rate on request
04 Mix & Polish Final mix & master pass Project rate on request
05 Wwise Sessions 1-on-1 expert guidance Enquire for details

I take a limited number of projects at a time. The best starting point is a quick email — just tell me about your project and where you're at.

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Contact

Get in
touch.

Tell me what you're building, where you are in development, and what kind of help you need. I'll come back to you within a few days.

jonshawmusic@gmail.com
Based in Nottingham, UK
Availability Enquire to check
Not taking on Music composition · FMOD · Unity projects